Here Jake describes how he used procedural audio to synthesize the sound of applause in real time. Individual claps were combined in various ways, using a number of control parameters to adjust things like the level of audience enthusiasm. Reverberation was used to integrate the clapping sounds within a perceived space. You can try out the algorithm using a web audio app at https://fxive.com/app/main-panel/applause.html. The app works best in the Chrome browser.