Community

AES Journal Forum

Creating Real-Time Aeroacoustic Sound Effects Using Physically Informed Models

Aeroacoustics is a branch of engineering within fluid dynamics that encompasses sounds generated by disturbances in air, either by an airflow being disturbed by an object or an object moving through air. An example of a fundamental aeroacoustic sound source is the Aeolian tone, generated by vortex shedding as air flows around an object. A compact source model of this sound is informed from fluid dynamics principles, operating in real-time and presenting highly relevant parameters to the user. A swinging sword, Aeolian harp, and propeller are behavior models presented to illustrate how a taxonomy of real-time aeroacoustic sound synthesis can be achieved through physically informed modeling. Evaluation indicates that the resulting sounds are perceptually as believable as sounds produced by other synthesis methods, while objective evaluations reveal similarities and differences among these models, pre-recorded samples, and those generated by computationally complex offline methods.

Open Access

Open
Access

Authors:
Affiliation:
JAES Volume 66 Issue 7/8 pp. 594-607; July 2018
Publication Date:


Download Now (345 KB)

This paper is Open Access which means you can download it for free.

No AES members have commented on this paper yet.

Subscribe to this discussion

RSS Feed To be notified of new comments on this paper you can subscribe to this RSS feed. Forum users should login to see additional options.

Start a discussion!

If you would like to start a discussion about this paper and are an AES member then you can login here:
Username:
Password:

If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.

AES - Audio Engineering Society