Community

AES Journal Forum

Reinforcement-Learning-Based Personalization of Head-Related Transfer Functions

Document Thumbnail

In order to perceive spatial locations of virtual sounds using stereo headphones, individual head-related transfer functions (HRTFs) are required for each listener. However, accurate HRTF measurement is usually difficult. While previous studies have proposed methods of HRTF personalization without HRTF measurement, localization errors often remain and further modifications are challenging. This research proposes a method that uses reinforcement learning and listener evaluation to obtain an accurate individual HRTF without measurement. The authors conducted a proof-of-concept simulation with an experiment involving human subjects. In the simulation, it was confirmed that the proposed method could acquire individual HRTFs close to the measured dummy-head HRTF. A learning experiment in one direction used the proposed method without individual HRTFs. The results showed improved horizontal-plane localization for the learned HRTF as compared to the dummy-head HRTF. These experiments collectively demonstrate the possibility of the proposed reinforcement-learning-based personalization method for individual HRTFs that enables listeners to experience accurate virtual sound environments.

Authors:
Affiliations:
JAES Volume 66 Issue 5 pp. 317-328; May 2018
Publication Date:

Click to purchase paper as a non-member or you can login as an AES member to see more options.

No AES members have commented on this paper yet.

Subscribe to this discussion

RSS Feed To be notified of new comments on this paper you can subscribe to this RSS feed. Forum users should login to see additional options.

Start a discussion!

If you would like to start a discussion about this paper and are an AES member then you can login here:
Username:
Password:

If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.

AES - Audio Engineering Society