Ambisonics is a production format that can be used for 3D audio. It is based on the representation of the sound field by decomposing it into orthonormal basis functions, called spherical harmonics. This representation allows for a flexible production process that is independent of the target playback system, be it loudspeakers or headphones. The concert night at the International Conference on Spatial Audio 2015 employed the Ambisonics format to distribute the concert to different venues and broadcasts in real time: a concert venue with a 29-channel loudspeaker system, a monitor venue with a 25-channel loudspeaker system, an outside broadcasting van with a 23-channel loudspeaker system, as well as a 5.1 mixdown and a binaural headphone mixdown for national terrestrial and satellite radio broadcasting. This flexibility is achieved by the computation of suitable decoder matrices and weightings. The success of the sound system at ICSA 2015 encouraged the authors to carry out a live 3D concert with Al Di Meola in July 2016 that included spatial real-time effects and transmission to a neighboring venue.
Frank, Matthias; Sontacchi, Alois
Affiliation: Institute of Electronic Music and Acoustics, University of Music and Performing Arts, Graz, Austria
JAES Volume 65 Issue 9 pp. 749-756; September 2017
Publication Date:September 18, 2017
No AES members have commented on this report yet.
If you are not yet an AES member and have something important to say about this report then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.