[Feature] The workflows, tools, and renderers for virtual reality production are rapidly evolving. There are many different paths to a similar end, and yet little in the way of agreement about how best to pass content through the chain in the most convenient and seamless way. Despite that, the level of enthusiasm and creativity in the field is considerable, with a lot of work going on to address these issues. Sophisticated commercial solutions are emerging that aim to handle the connections between creative control of sound scenes and their technical implementation.
JAES Volume 64 Issue 12 pp. 1073-1077; December 2016
Publication Date: December 27, 2016
No AES members have commented on this feature yet.
If you are not yet an AES member and have something important to say about this feature then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.