[Feature] Novel spatial audio processing and rendering tools are enabling the simulation and control of 3-D audio reproduction in a wide range of contexts. From unusual transducer types to the creation and virtualization of believable audio spaces, papers presented at the 40th International Conference exemplified the impressive range of research in this fast-moving field.
Author:
Rumsey, Francis
JAES Volume 59 Issue 1/2 pp. 57-62; January 2011
Publication Date:
March 9, 2011
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