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Clean Audio for TV broadcast: An Object-Based Approach for Hearing-Impaired Viewers - April 2015
Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007
Sound Board: Food for Thought, Aesthetics in Orchestra Recording - April 2015
AES Journal Forum
Binaural Sound Source Localization in Real and Virtual Rooms
A simulated binaural room impulse response was created by convolving a measured head-related transfer function with a hybrid image-source model having stochastic scattering from secondary sources. Listeners using headphones in subjective tests found that measured and simulated room impulse responses had equivalent localization accuracy. This study confirms that the ability to localize sound sources is closely linked to the ratio of direct-to-reverberant energy rather than the reverberation time.
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