This Engineering Brief charts the story of user-interactivity with recorded music. Audio technologies and creative compositional techniques are discussed with particular regard to scenarios where creativity has driven the demand for technological advance, and vice-versa, where technical advance has enabled new creative-practice approaches. This is contextualized through discussion of relevant implementation in legacy systems, mobile applications, video games, artificial intelligence, and extended realities. In identifying seminal applications of music interactivity from the past and linking them to present capabilities and practices, future trajectories for interactive recorded-music are extrapolated.
Authors:
Paterson, Justin; Toulson, Rob
Affiliations:
London College of Music, University of West London, London, UK; University of Westminster, London, UK(See document for exact affiliation information.)
AES Convention:
145 (October 2018)
eBrief:460
Publication Date:
October 7, 2018
Subject:
Live Sound, Recording, and Production
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