There is a growing market for innovative ways to appreciate and listen to music through new Virtual Reality (VR) experiences made accessible through smartphones and VR headsets. However, production workflows for creating immersive musical experiences over VR are still in their infancy. This engineering report documents different microphone configurations and recording techniques applied in a higher-order Ambisonic processing framework to deliver an engaging and hyper-real interactive VR music experience. The report documents a live popular music recording undertaken at Abbey Road with traditional music recording techniques such as spot and stereo microphone setups and advanced techniques using dedicated VR multichannel microphone arrays.
Riaz, Hashim; Stiles, Mirek; Armstrong, Cal; Chadwick, Andrew; Lee, Hyunkook; Kearney, Gavin
Affiliations: University of York, York, Yorkshire, UK; Abbey Road Studios, London, UK; University of York, York, UK; University of Huddersfield, Huddersfield, UK(See document for exact affiliation information.)
AES Convention: 143 (October 2017) eBrief:384
Publication Date: October 8, 2017
Subject: Posters—Part 2
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