This paper addresses binaural synthesis and mixing algorithms for 3-D audio rendering of multiple sound sources over headphones or loudspeakers. Efficient strategies are discussed, whereby directional panning and mixing are accomplished in an intermediate multichannel format, while the binaural synthesis filters are direction-independent and can be applied after mixing (post-filtering) or off-line on the source signals (pre-filtering). A "binaural B format" is proposed and its application to mixing, recording and reproduction over headphones or two or more loudspeakers are reviewed.
Authors:
Jot, Jean-Marc; Wardle, Scott; Larcher, Veronique
Affiliations:
Joint E-mu/Creative Technology Center, Scous Valley, CA ; IRCAM, Paris, France(See document for exact affiliation information.)
AES Convention:
105 (September 1998)
Paper Number:
4861
Publication Date:
September 1, 1998
Subject:
Spatial Perception and Processing
Click to purchase paper as a non-member or you can login as an AES member to see more options.
No AES members have commented on this paper yet.
To be notified of new comments on this paper you can subscribe to this RSS feed. Forum users should login to see additional options.
If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.