The wave field synthesis method is combined with the principle of focusing to generate a sound field that originates from a point in front of the synthesis array of loudspeakers. Simulations and test results are presented to show the potential of the method. Using this principle, an acoustic virtual reality can be obtained which goes far beyond the reproduction of sources that are situated behind the loudspeaker array, especially when the position of the synthesized sources are being altered dynamically as well.
Authors:
Boone, Marinus M.; Verheijen, Edwin N. G.; Jansen, G.
Affiliation:
Delft University of Technology, Delft, The Netherlands
AES Convention:
100 (May 1996)
Paper Number:
4145
Publication Date:
May 1, 1996
Subject:
Wave Field Synthesis in Audio Applications
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