The reduction of total bits used for desktop audio applications is a necessary evil. Development of an "acquisition matrix" defined by: sample frequency; bit allocation; function; texture; etc., will provide procedural insights into effective bit reduction techniques without sacrificing fidelity. The area of technical aesthetics of sound design is also presented. The conclusion is a functional acquisition framework offering desktop audio sound design strategies.
Author:
Haines, Thomas
Affiliation:
University of Cincinnati, Cincinnati, OH
AES Convention:
103 (September 1997)
Paper Number:
4553
Publication Date:
September 1, 1997
Subject:
Networks and Interactive Audio
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