This paper reviews some of the current technology available for creating the illusion of 3 dimensional sound. Examples of systems designed for headphone and loudspeaker presentation are discussed. In addition, we address the topics of idealized pinnae functions, audition environment, reproduction media, image robustness, localization, and spaciousness.
Author:
Cohen, Elizabeth A.
Affiliation:
Charles M. Salter Associates, Inc., San Francisco, CA
AES Convention:
89 (September 1990)
Paper Number:
2943
Publication Date:
September 1, 1990
Subject:
Reproduction of Spatial Sound
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