The design of a digital audio product can be very challenging, since it requires activities in a variety of engineering areas. These activities can include development of Digital Signal Processing (DSP) algorithms, DSP hardware design, the design and implementation of Application Specific Integrated Circuits (ASICs) and the creation of software for programmable DSP microprocessors. It is also critical to exhaustively audition and test a product design before beginning the implementation of an expensive ASIC, complex Printed Circuit Board(PCB) or large software program. This paper describes a workstation software/hardware system that eases the design, simulation, real-time prototyping, teseting and implementation of digital audio products. The design and real-time prototyping of a digital reverberation system is used to demonstrate the environment.
Author:
Titchener, Paul F.
Affiliation:
Comdisco Systems, Foster City, CA
AES Convention:
89 (September 1990)
Paper Number:
2955
Publication Date:
September 1, 1990
Subject:
Signal Processing
Click to purchase paper as a non-member or you can login as an AES member to see more options.
No AES members have commented on this paper yet.
To be notified of new comments on this paper you can subscribe to this RSS feed. Forum users should login to see additional options.
If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.