We present and evaluate the implementation of a real-time, procedural ocean wave sound effect synthesis model that works in a web environment. This model uses filtering of noise rather than a physical model of ocean waves. The ocean waves sound synthesis model was implemented using the Web Audio API. A modular approach was adopted to achieve versatility and to expand the model to more complex techniques if needed. In the listening test, real world ocean wave sounds were compared against our sound model as well as ocean wave sounds created by other few synthesis techniques. The results indicate that the current implementation can successfully represent real ocean waves and the procedural model can outperform the other proposed approaches in terms of believability of the generated sound.
Authors:
Tez, Hazar Emre; Selfridge, Rod; Reiss, Joshua
Affiliations:
Queen Mary University of London, UK; KTH Royal Institute of Technology, Sweden(See document for exact affiliation information.)
AES Convention:
152 (May 2022)
Paper Number:
10565
Publication Date:
May 2, 2022
Subject:
Audio Synthesis & Audio Effects
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