Human-scale immersive environments offer rich, often interactive, experiences and their potential has been demonstrated across areas of research, teaching, and art. The variety of these spaces and their bespoke configurations leads to a requirement for content highly-tailored to individual environments and/or interfaces requiring complicated installations. These introduce hurdles which burden users with tedious and difficult learning curves, leaving less time for project development and rapid prototyping. This project demonstrates an interactive application to control and rapid-prototype within the Collaborative-Research Augmented Immersive Virtual Environment Laboratory, or CRAIVE-Lab. Application Programming Interfaces (APIs) render complex functions of the immersive environment, such as audio spatialization, accessible via the Internet. A front-end interface configured to communicate with these APIs gives users simple and intuitive control over these functions from their personal devices (e.g. laptops, smartphones). While bespoke systems will often require bespoke solutions, this interface allows users to create content on day one, from their own devices, without set up, content-tailoring, or training. Three examples utilizing some or all of these functions are discussed.
Authors:
Chabot, Samuel; Braasch, Jonas
Affiliation:
Rensselaer Polytechnic Institute, Troy, NY, USA
AES Convention:
151 (October 2021)
Paper Number:
10538
Publication Date:
October 13, 2021
Subject:
Multichannel and spatial audio processing and applications
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