Legacy 2-ch stereo music sources cause unnatural spatial impressions through earphones and headphones reproduction due to the lack of the crosstalk produced in loudspeakers reproduction. Perceptual widths of the stereo stage in amplitude-based and phase-based stereo width control methods for headphones reproduction were matched with that of the binaural rendering which simulates loudspeakers reproduction. Paired comparison between the stereo width control methods and binaural rendering was carried out to achieve the perceptual optimization for classic, jazz, and pop music sources. Concerning the amplitude-based stereo width control method, the suitable parameter value for each sound source could be determined from the results of the listening test. It is also found that the phase-based stereo width control method should be optimized in different parameter spaces.
Ueno, Yui; Mizumachi, Mitsunori; Horiuchi, Toshiharu
Affiliations: Kyushu Institute of Technology, Fukuoka, Japan; KDDI Research, Inc., Saitama, Japan(See document for exact affiliation information.)
AES Convention: 150 (May 2021) Paper Number: 10480
Publication Date: May 24, 2021
Subject: Reproduction: 3D Audio
Click to purchase paper as a non-member or you can login as an AES member to see more options.
No AES members have commented on this paper yet.
To be notified of new comments on this paper you can subscribe to this RSS feed. Forum users should login to see additional options.
If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.