Binaural renderers can be used to reproduce dynamic spatial audio over headphones and deliver immersive audio content. Six commercially available binaural renderers with different rendering methodologies were evaluated in a multi-phase subjective study. This paper presents and discusses the testing methodology, evaluation criteria, and main findings of the externalization, front/back discrimination and up/down discrimination tasks that are part of the first phase. Statistical analysis over a large number of subjects revealed that the choice of renderer has a significant effect on all three dependent measures. Further, ratings of perceived externalization for the renderers were found to be content-specific, while renderer reversal rates were much more robust to different stimuli.
Authors:
Reardon, Gregory; Zalles, Gabriel; Genovese, Andrea; Flanagan, Patrick; Roginska, Agnieszka
Affiliations:
New York University, New York, NY, USA; THX Ltd., San Francisco, CA, USA(See document for exact affiliation information.)
AES Convention:
144 (May 2018)
Paper Number:
9989
Publication Date:
May 14, 2018
Subject:
Perception – Part 2
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