Capabilities of the auditory memory system were tested in a serious game application developed for the Android mobile platform. Participants played the well-known game of finding pairs by flipping and remembering objects on cards arranged in a matrix structure. Visual objects were replaced by iconic auditory events (auditory icons, earcons). Total time and different error rates were recorded and the effect of training was also evaluated. Results indicate that training contributes to a better performance and human voice samples are the easiest to remember.
Authors:
Nagy, Hunor; Wersényi, György
Affiliation:
Széchenyi István University, Györ, Hungary
AES Convention:
142 (May 2017)
Paper Number:
9703
Publication Date:
May 11, 2017
Subject:
Posters: Room Recording, and Listening
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