The relative influence of spectral cues on elevation localization of virtual sources was investigated by comparing judgments of loudspeaker reproduced stimuli spatialized with three methods, two of them based on vector-based amplitude panning: 3D vector-based amplitude panning (3D-VBAP), and 2D-VBAP in conjunction with HRIR convolution; and a third method that filtered the stimuli to simulate spectral peaks and troughs naturally occurring at different angles (equalizing filters). For the last two methods a single horizontal loudspeaker array was used. Smallest absolute errors were observed for the 3D-VBAP judgments regardless of azimuth; no significant difference in the mean absolute error was found between the other two methods. However, for most presentation azimuths, the equalizing filter method yielded the least dispersed results. These results could be used for improving elevation localization in two-dimensional VBAP reproduction systems.
Nagasaka, Taku; Nogami, Shunsuke; Villegas, Julian; Huang, Jie
Affiliation: University of Aizu, Aizu-Wakamatsu, Japan
AES Convention: 139 (October 2015) Paper Number: 9425
Publication Date: October 23, 2015
Subject: Spatial Audio
No AES members have commented on this paper yet.
If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.