While it has been known for years that head-tracking can significantly improve binaural rendering, it has not been widely used in consumer applications. The goal of the proposed techniques is to leverage head tracking, while making it more usable for mobile applications, where the sound image shall not have an absolute position in space. Relative head tracking keeps the sound image in front, while reducing the effect of head movements to only small fluctuations. Relative head tracking can be implemented with only a gyrometer; there is no need for absolute direction. An even more economical technique with the goal to improve binaural rendering is pseudo head tracking. It generates small head movements using a random process without resorting to a gyroscope. The results of a subjective test indicate that both relative and pseudo head tracking can contribute to spaciousness and front/back differentiation.
Authors:
Faller, Christof; Menzer, Fritz; Tournery, Christophe
Affiliations:
Illusonic GmbH, Zurich, Switzerland; Technische Universität München, Munich, Germany(See document for exact affiliation information.)
AES Convention:
138 (May 2015)
Paper Number:
9223
Publication Date:
May 6, 2015
Subject:
Spatial Audio
Click to purchase paper as a non-member or you can login as an AES member to see more options.
No AES members have commented on this paper yet.
To be notified of new comments on this paper you can subscribe to this RSS feed. Forum users should login to see additional options.
If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.