Community

AES Convention Papers Forum

Participatory Amplitude Level Adjustment of Gesture Controlled Upper Body Garment Sound in Immersive Virtual Reality

Document Thumbnail

Gesture-controlled sounds from virtual clothes in immersive virtual environments, is a relatively unexplored topic. In this paper an experiment aiming to find a range between a highest acceptable amplitude level and a lowest acceptable level for the sounds of an upper-body garment was conducted. Participants were asked to set the two amplitude levels of the sound from the virtual clothes that were generated by the subjects’ gesture input, in relation to other sound sources with already predefined levels (footsteps and ambient sounds). This task was performed while walking around in a virtual park area. The results yielded two dynamic ranges that were differently placed depending on if the sound was initially presented at a loudest possible level, or the lowest possible level.

Authors:
Affiliation:
AES Convention: Paper Number:
Publication Date:
Subject:

Click to purchase paper as a non-member or you can login as an AES member to see more options.

No AES members have commented on this paper yet.

Subscribe to this discussion

RSS Feed To be notified of new comments on this paper you can subscribe to this RSS feed. Forum users should login to see additional options.

Start a discussion!

If you would like to start a discussion about this paper and are an AES member then you can login here:
Username:
Password:

If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.

AES - Audio Engineering Society