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Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007
Sound Board: Food for Thought, Aesthetics in Orchestra Recording - April 2015
Reflecting on Reflections - June 2014
AES Convention Papers Forum
Simulating Autophony with Auralized Oral-Binaural Room Impulse Responses
This paper presents a method for simulating the sound that one hears from one‚Äôs own voice in a room acoustic environment. Impulse responses from the mouth to the two ears of the same head are auralized within a computer-modeled room in ODEON; using higher-order ambisonics for modeling the directivity pattern of an anthropomorphic head and torso. These binaural room impulse responses, which can be measured for all possible head movements, are input into a mixed-reality room acoustic simulation system for talking-listeners. With the system, ‚Äúpresence‚Äù in a room environment different from the one in which one is physically present is created in real-time for voice related tasks.
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