In This Section
Clean Audio for TV broadcast: An Object-Based Approach for Hearing-Impaired Viewers - April 2015
Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007
Sound Board: Food for Thought, Aesthetics in Orchestra Recording - April 2015
AES Convention Papers Forum
Immersive Audiovisual Environment with 3D Audio Playback
The design of an immersive audiovisual environment for researching the aspects of the perception of spatial sound in presence of surrounding moving visual image is presented. The system consists in a visual screen with a wide field-of-view based on acoustically transparent screens that span 226$^\circ$ in the horizontal plane and 57$^\circ$ in the vertical plane. In addition, a 3D multi-channel sound reproduction system with 29 active loudspeakers is installed. The total system is optimized for audio playback, and measured acoustical responses of the system are presented. The system is equipped with a tracking system based on infrared cameras, which enable head-tracking for headphone listening, and also interaction based on gestures. This audiovisual system aims to be a tool for researching of spatial audio, crossmodal interaction and psychoacoustics, auralization and gaming.
No AES members have commented on this paper yet.
Subscribe to this discussion
Start a discussion!
If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.