Community

AES Convention Papers Forum

SoundDelta: A Study of Audio Augmented Reality Using WiFi-Distributed Ambisonic Cell Rendering

Document Thumbnail

SoundDelta is an art/research project that produced several public audio augmented reality art-works.These spatial soundscapes were comprised of virtual sound sources located in a designated terrain such as a town square. Pedestrian users experienced the result as interactive binaural audio by walking through the augmented terrain, using headphones and the SoundDelta mobile device. SoundDelta uses a distributed "Ambisoniccell" architecture that scales efficiently for many users. A server renders Ambisonic audio for fixed user positions, which is streamed wirelessly to mobile users that render a custom, individualized binaural mix for their present position. A spatial cognition mapping experiment was conducted to validate the soundscape perception and compare with an individual rendering system.

Authors:
Affiliations:
AES Convention: Paper Number:
Publication Date:
Subject:

Click to purchase paper as a non-member or you can login as an AES member to see more options.

No AES members have commented on this paper yet.

Subscribe to this discussion

RSS Feed To be notified of new comments on this paper you can subscribe to this RSS feed. Forum users should login to see additional options.

Start a discussion!

If you would like to start a discussion about this paper and are an AES member then you can login here:
Username:
Password:

If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.

AES - Audio Engineering Society