The task of sound placement on video timelines is usually a time-consuming process that requires the sound design-er or foley artist to carefully calibrate the position and length of each sound sample. For novice and home video producers, friendlier and more entertaining input methods are needed. We demonstrate a novel approach that har-nesses the motion-sensing capabilities of readily available input devices, such as the Nintendo Wii Remote or mod-ern smart phones, to provide intuitive and fluid arrangement of samples on a timeline. Users can watch a video while simultaneously adding sound effects, providing a near real-time workflow. The system leverages the user’s motor skills for enhanced expressiveness and provides a satisfying experience while accelerating the process.
Black, David; Gohlke, Kristian; Loviscach, Jörn
Affiliations: University of Applied Sciences, Bielefeld, Bielefeld, Germany; University of Applied Sciences, Bremen, Bremen, Germany(See document for exact affiliation information.)
AES Convention: 128 (May 2010) Paper Number: 8004
Publication Date: May 1, 2010
Subject: Audio Equipment and Emerging Technologies
No AES members have commented on this paper yet.
If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.