AES Convention Papers Forum

Surround Sound Track Productions Based on a More Channel Headphone

Document Thumbnail

Headphones have become very popular in the last years. Many devices were created around mp3 file systems. These portable surround sound devices are the successor of “stereo” applications in consumer electronics, multimedia and games. To create the surround sound experience from a portable device, headphones are needed. Some problems are 3D sound obstructive: Humans need individual reproduced binaural signals (HRTF) due to all types of headphone uses. Commercial headphones need adaptive, realistic, 3D images from all headphone sound sources (TV, CD, mp3 / mobile phone). They need to have a minimum of elevation effects and virtual distance perception. Now we can create surround sound mixings that can be demonstrated as both 4.0 headphone and 5.1 loudspeaker compatible.

AES Convention: Paper Number:
Publication Date:

Click to purchase paper as a non-member or you can login as an AES member to see more options.

No AES members have commented on this paper yet.

Subscribe to this discussion

RSS Feed To be notified of new comments on this paper you can subscribe to this RSS feed. Forum users should login to see additional options.

Start a discussion!

If you would like to start a discussion about this paper and are an AES member then you can login here:

If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.

AES - Audio Engineering Society