The use of wave field synthesis (WFS) enables the correct localization of virtual sources over a large listening area. While point sources outside the listening area can be accurately reconstructed, sources inside the listening area can be correctly perceived from certain positions only. To avoid these limitations, we continuously optimize the selection of the involved speakers and the signal processing in real-time based on a tracked user position. In addition, user tracking enables us to simulate a specific directivity of a source and to optimize a corresponding room simulation. Our pilot study confirmed that this approach significantly improves the localization and sound quality of focused sources located inside the listening area.
Authors:
Diemer de Vries, Diemer; Fröhlich, Bernd; Melchior, Frank; Sladeczek, Christoph
Affiliations:
Fraunhofer IDMT, Bauhaus-Universität Weimar;TU Delft(See document for exact affiliation information.)
AES Convention:
124 (May 2008)
Paper Number:
7376
Publication Date:
May 1, 2008
Subject:
Spatial Audio Perception and Processing
Click to purchase paper as a non-member or you can login as an AES member to see more options.
No AES members have commented on this paper yet.
To be notified of new comments on this paper you can subscribe to this RSS feed. Forum users should login to see additional options.
If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.