Convolution reverberation allows for an accurate reproduction of a space, but yields no flexibility in defining that space, while filterbank-based reverberation allows computational efficiency and flexibility but lacks absolute accuracy. A hybrid artificial reverberation algorithm that uses elements of both convolution and filterbank reverberation is investigated. An impulse response is truncated to contain only the early reflections and is convolved with input audio; the output audio then is combined with audio processed through a filterbank to simulate the late reverberation. The parameters defining the filterbank are derived from the impulse response being analyzed. It is shown that this hybrid reverberator can produce a high-quality reverberation comparable to convolution reverberators.
Authors:
Murphy, Damian; Stewart, Rebecca
Affiliations:
Queen Mary, University of London; University of York(See document for exact affiliation information.)
AES Convention:
122 (May 2007)
Paper Number:
7021
Publication Date:
May 1, 2007
Subject:
Spatial Audio Perception and Processing
Click to purchase paper as a non-member or you can login as an AES member to see more options.
No AES members have commented on this paper yet.
To be notified of new comments on this paper you can
subscribe to this RSS feed.
Forum users should login to see additional options.
If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.