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Computer Games and Multichannel Audio Quality Part 2 ' Evaluation of Time-Variant Audio Degradations Under Divided and Undivided Attention

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The effect of division of attention between the evaluation of multichannel audio quality degradations and involvement in a visual task (playing a computer game) was investigated. Time-variant impairments (drop-outs) were used to provide degradations in audio quality. It was observed that involvement in a visual task may significantly change the results obtained during the evaluation of audio impairments for some experimental conditions.

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