This paper presents an experiment exploring user preferences of direct-to-reverberant sound energy ratio (DRR) of virtual Ambisonic listening spaces in relation to different types of reverberation and different Ambisonic audio content. Reverberant filters were obtained using simulated and measured BRIRs, while anechoic filters were calculated using the state-of-the-art MagLS method. Based on the collected responses, participants were likely choosing between the balanced DRR value, providing a mix of anechoic and reverberant sound, and entirely anechoic rendering. This suggests that such a hybrid approach might provide a plausible alternative to the established anechoic rendering.
Authors:
Rudzki, Tomasz; Murphy, Damian; Kearney, Gavin
Affiliations:
AudioLab, School of Physics, Engineering and Technology, University of York, UK; AudioLab, School of Physics, Engineering and Technology, University of York, UK; AudioLab, School of Physics, Engineering and Technology, University of York, UK(See document for exact affiliation information.)
AES Conference:
AES 2023 International Conference on Spatial and Immersive Audio (August 2023)
Paper Number:
47
Publication Date:
August 23, 2023
Subject:
Paper
Click to purchase paper as a non-member or you can login as an AES member to see more options.
No AES members have commented on this paper yet.
To be notified of new comments on this paper you can
subscribe to this RSS feed.
Forum users should login to see additional options.
If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.