This paper details the development of a digital photo-realistic console simulation as a learning/teaching tool designed to help address many of the challenges faced by today’s audio education institutions. A prototype was developed to show that it was possible to create a functional, photo-realistic virtual console with audio signal processing capabilities by using a single high-resolution photo of a physical console. The prototype informed the development of a fully functional photo-realistic simulation of the Audient ASP4816 console that demonstrates the potential of digital photo-realistic console simulations as learning/teaching tools within audio engineering education.
Author:
Bassett, Mark
Affiliation:
SAE Institute, Australia
AES Conference:
2021 AES International Audio Education Conference (July 2021)
Paper Number:
17
Publication Date:
July 22, 2021
Click to purchase paper as a non-member or you can login as an AES member to see more options.
No AES members have commented on this paper yet.
To be notified of new comments on this paper you can subscribe to this RSS feed. Forum users should login to see additional options.
If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.