In this paper, the topic of auditory immersion and the issues with contradictory definitions for the terms immersion and presence are discussed in relation to content in Virtual Reality (VR). The issues of emotional variance in experimentation on immersion are also reviewed, and potential solutions on experimental methodology suggested, such as the use of an electroencephalogram (EEG). A survey designed to gather audio professional and consumer opinions of how important perceptual and technical auditory factors are for providing immersion is presented, and results show clearly that on average all factors questioned are perceived to be important for immersion. However vertical perception of sound was not perceived to be as important as horizontal sound perception.
Authors:
Eaton, Callum; Lee, Hyunkook
Affiliation:
University of Huddersfield, Huddersfield, UK
AES Conference:
2019 AES International Conference on Immersive and Interactive Audio (March 2019)
Paper Number:
103
Publication Date:
March 17, 2019
Click to purchase paper as a non-member or you can login as an AES member to see more options.
No AES members have commented on this paper yet.
To be notified of new comments on this paper you can subscribe to this RSS feed. Forum users should login to see additional options.
If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.