A VR training application is built in this paper to help improve human sound localization performance on generic head-related transfer function. Subjects go through 4 different phases in the experiment, tutorial, pre-test, training and post-test, in which he or she is instructed to trigger a sound stimuli and report the perceived location by rotating their head to face the direction. The data captured automatically during each trial of the experiment includes the correct and reported position of the stimuli, reaction time and the head rotation at each 50ms. The analysis results show that there is a statistically significant improvement on subjects performance.
Authors:
Wu, Yun-Han; Roginska, Agnieszka
Affiliation:
New York University, New York, NY, USA
AES Conference:
2019 AES International Conference on Immersive and Interactive Audio (March 2019)
Paper Number:
26
Publication Date:
March 17, 2019
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