In this paper, we discuss the immersive soni?cation of an arti?cial ecosystem in the form of an interactive augmented reality music composition, named Proprius. We ?rst offer an overview of existing work that utilizes ecological models in artistic contexts. We then describe the ecosystemic models employed in Proprius. We evaluate the musical characteristics of animal behaviors, and discuss our approach to sonifying and spatializing them in the context of an interactive augmented reality composition. We provide details of our system in terms of how it implements ecological simulation, real-time soni?cation, immersive audio, and human-computer interaction.
Authors:
Özcan, Zeynep; Çamci, Anil
Affiliations:
Istanbul Technical University, Istanbul, Turkey; University of Michigan(See document for exact affiliation information.)
AES Conference:
2018 AES International Conference on Audio for Virtual and Augmented Reality (August 2018)
Paper Number:
P8-5
Publication Date:
August 11, 2018
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