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Spatialization Pipeline for Digital Audio Workstations with Three Spatialization Techniques

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As more artists find utility in spatial audio for producing live and recorded music, new tools are needed to meet the aesthetic goals of each artist. This paper proposes a method for controlling and mixing point-source spatial audio with the familiar interface of Cockos Reaper, a digital audio workstation (DAW), which controls a Cycling ’74 Max Patch rendering Vector Base Amplitude Panning (VBAP), High Order Ambisonics (HOA), and 3-D convolution reverberation mixing busses. The Max patch allows mixes in Reaper to translate to any arbitrary loudspeaker array by modification of the quantity and location of loudspeakers.

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