In This Section
Clean Audio for TV broadcast: An Object-Based Approach for Hearing-Impaired Viewers - April 2015
Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007
Sound Board: Food for Thought, Aesthetics in Orchestra Recording - April 2015
AES Conference Papers Forum
Sound Zones: Scattering Study with Head and Torso Simulator
One application of multichannel reproduction systems is to create personal sound zones. The key requirement of this concept is the ability for the system to generate one or more spatially confined regions of silence simultaneously with a single region optimized in some sense. In this paper, a scattering study is presented for two different sound zoning algorithms, in order to investigate the influence of a scattering object in the optimized region. The performance degradation when introducing a simple spherical scatterer is compared to a more realistic geometry resembling the listener using Finite Element Method and evaluated against measurements made under anechoic conditions. The results show that the reduction in separation between zones due to the scatterer depends on the characteristics of the wave field.
No AES members have commented on this paper yet.
Subscribe to this discussion
Start a discussion!
If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.