Multichannel active noise control (ANC) systems are commonly based on adaptive signal processing algo- rithms that require high computational capacity, which constraints their practical implementation. Graphics Processing Units (GPUs) are well known for their potential for highly parallel data processing. Therefore, GPUs seem to be a suitable platform for multichannel scenarios. However, e cient use of parallel computa- tion in the adaptive filtering context is not straightforward due to the feedback loops. This paper presents a GPU implementation of a multichannel feedforward local ANC system based on the modified filtered-x LMS algorithm working over a real-time prototype. Details regarding the parallelization of the algorithm are given. Experimental results are presented to validate the real-time performance of the multichannel ANC GPU implementation.
Authors:
Lorente, Jorge; Ferrer, Miguel; de Diego, Maria; Belloch, Jose Antonio; Gonzalez, Alberto
Affiliation:
Universitat Politecnica de Valencia, Valencia, Spain
AES Conference:
52nd International Conference: Sound Field Control - Engineering and Perception (September 2013)
Paper Number:
P-8
Publication Date:
September 2, 2013
Subject:
Posters
Click to purchase paper as a non-member or you can login as an AES member to see more options.
No AES members have commented on this paper yet.
To be notified of new comments on this paper you can subscribe to this RSS feed. Forum users should login to see additional options.
If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.