This project investigates the use of networked smartphones for distributed audio. The core application is to convert smartphones to loudspeakers, to which audio events can be transmitted over a wireless network in an array. The system has applications in business, education, gaming, and social environments. We report on initial experiments with the system, where investigation revolves around gauging the end-user experience. We also provide design suggestions for future social-audio games based on mobile technology.
Authors:
Taillon, Peter; Collins, Karen; Kapralos, Bill
Affiliations:
University of Ontario Institute of Technology, Oshawa, Ontario, Canada; University of Waterloo, Waterloo, Ontario, Canada(See document for exact affiliation information.)
AES Conference:
44th International Conference: Audio Networking (November 2011)
Paper Number:
7
Publication Date:
November 18, 2011
Subject:
Broadcasters, Teleconferencing, and Wireless
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