Community

AES Conference Papers Forum

Low Complexity 3D Audio Algorithms for Handheld Devices

Document Thumbnail

In this paper, we present low-complexity 3D audio algorithms suitable for applications based on low-power and low-memory hardware. The algorithms include an artificial reverberator associated with a time-varying all-pass filter, IIR crosstalk cancelation filters implementing frequency warping, and a headphone externalization algorithm based on simplified head-related transfer functions (HRTF's). Performances and complexities of the presented algorithms are measured and compared with the conventional ones. 20 30% of memory reduction was gained using the time-varying artificial reverberator, and 50% of computational reduction was achieved using the IIR crosstalk cancellation filters. Finally, 80% of computational complexity and 50% of memory were saved by using the simplified externalization system.

Authors:
Affiliation:
AES Conference:
Paper Number:
Publication Date:
Subject:

Click to purchase paper as a non-member or you can login as an AES member to see more options.

No AES members have commented on this paper yet.

Subscribe to this discussion

RSS Feed To be notified of new comments on this paper you can subscribe to this RSS feed. Forum users should login to see additional options.

Start a discussion!

If you would like to start a discussion about this paper and are an AES member then you can login here:
Username:
Password:

If you are not yet an AES member and have something important to say about this paper then we urge you to join the AES today and make your voice heard. You can join online today by clicking here.

AES - Audio Engineering Society