We show how to use MPEG-4 audio nodes in an interactive virtual 3D scenery to improve scene realism in the auditory domain. In addition to the implementation of localized sound sources in the scenery, reverberation and obstruction effects are added. The results demonstrate the capabilities of MPEG-4 audio scene description in correspondence with visual content.
Authors:
Dantele, Andreas; Schuldt, Michael; Reiter, Ulrich
Affiliation:
Institute of Media Technology, Technische Universit¨at Ilmenau, Ilmenau, Germany
AES Conference:
24th International Conference: Multichannel Audio, The New Reality (June 2003)
Paper Number:
6
Publication Date:
June 1, 2003
Subject:
Multichannel Audio
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